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Sinistra Sensei

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Everything posted by Sinistra Sensei

  1. A young wavemaster known only by the alias Tsukasa awakens in an MMORPG called The World, suffering from mild amnesia. He is unsure of his actions prior to waking up. Within The World, the Crimson Knights suspect him of hacking due to his association with a modified character resembling a cat. Trapped in the game, Tsukasa roams in search of answers, evading the knights and other players he encounters. As he navigates The World, Tsukasa discovers a magical item shaped like a "guardian," which offers him protection against all dangers. Subaru, the commander of the Crimson Knights, together with other players who have come to know Tsukasa, embark on a quest to uncover the reason behind Tsukasa's inability to log out, aiming to solve the mystery before it escalates. View full entry
  2. A young wavemaster known only by the alias Tsukasa awakens in an MMORPG called The World, suffering from mild amnesia. He is unsure of his actions prior to waking up. Within The World, the Crimson Knights suspect him of hacking due to his association with a modified character resembling a cat. Trapped in the game, Tsukasa roams in search of answers, evading the knights and other players he encounters. As he navigates The World, Tsukasa discovers a magical item shaped like a "guardian," which offers him protection against all dangers. Subaru, the commander of the Crimson Knights, together with other players who have come to know Tsukasa, embark on a quest to uncover the reason behind Tsukasa's inability to log out, aiming to solve the mystery before it escalates.
  3. A college student is reincarnated as Eumiella, a villainous noblewoman in an Otome RPG world she once played. Initially unremarkable, Eumiella soon becomes a formidable hidden boss with endgame statistics that rival those of the game's heroes. Abandoned by her parents, Eumiella's dormant gaming spirit is rekindled. She undertakes a relentless journey to level up, achieving level 99 by the time she enters the Royal Academy. Despite her desire for a peaceful, low-profile existence, the game's main character and her admirers become wary of Eumiella, suspecting her to be the infamous Demon Lord. Her exceptional skills lead to a sequence of challenges and adventures. The narrative unfolds of an overpoweringly strong, malevolent hidden boss who desires nothing more than peace and anonymity. View full entry
  4. A college student is reincarnated as Eumiella, a villainous noblewoman in an Otome RPG world she once played. Initially unremarkable, Eumiella soon becomes a formidable hidden boss with endgame statistics that rival those of the game's heroes. Abandoned by her parents, Eumiella's dormant gaming spirit is rekindled. She undertakes a relentless journey to level up, achieving level 99 by the time she enters the Royal Academy. Despite her desire for a peaceful, low-profile existence, the game's main character and her admirers become wary of Eumiella, suspecting her to be the infamous Demon Lord. Her exceptional skills lead to a sequence of challenges and adventures. The narrative unfolds of an overpoweringly strong, malevolent hidden boss who desires nothing more than peace and anonymity.
  5. Young Thorfinn was raised on tales from seasoned sailors who had navigated the seas to reach the legendary Vinland. It is described as a warm and fertile land, a place without the need for conflict—unlike the icy village in Iceland where he was born, and certainly not akin to his current existence as a mercenary. Now, war is his reality. Although his father once said, "You have no enemies, nobody does. It's never right to harm another," Thorfinn realized as he matured that the truth was quite the opposite. The conflict between England and the Danes worsens each year. Death has become a regular occurrence, and the Viking mercenaries relish in it. Choosing sides would greatly shift the power dynamics, and the Vikings seize the opportunity to build their reputations and claim their spoils. Amidst the turmoil, Thorfinn is driven by a singular goal: to avenge his father's death by killing Askeladd, the man responsible. For the Vikings, it appears that their only haven is the ongoing era of warfare and demise.. View full entry
  6. Young Thorfinn was raised on tales from seasoned sailors who had navigated the seas to reach the legendary Vinland. It is described as a warm and fertile land, a place without the need for conflict—unlike the icy village in Iceland where he was born, and certainly not akin to his current existence as a mercenary. Now, war is his reality. Although his father once said, "You have no enemies, nobody does. It's never right to harm another," Thorfinn realized as he matured that the truth was quite the opposite. The conflict between England and the Danes worsens each year. Death has become a regular occurrence, and the Viking mercenaries relish in it. Choosing sides would greatly shift the power dynamics, and the Vikings seize the opportunity to build their reputations and claim their spoils. Amidst the turmoil, Thorfinn is driven by a singular goal: to avenge his father's death by killing Askeladd, the man responsible. For the Vikings, it appears that their only haven is the ongoing era of warfare and demise..
  7. After sleeping through all four alarms, the energetic Narumi Momose rushes to her new job, determined to hide her otaku and fujoshi lifestyle from her colleagues. Yet, her plans go awry when she runs into her childhood friend Hirotaka Nifuji at work. In an effort to keep her secret, she invites him out for drinks, but her cover is blown when he asks about her plans for the upcoming Summer Comiket. Luckily, the only witnesses, Hanako Koyanagi and Tarou Kabakura, are otaku themselves. Later that night, while unwinding over drinks, Narumi laments about a past boyfriend who broke up with her because of her fujoshi interests. Hirotaka suggests she should date a fellow otaku, nominating himself for the role. He promises to support her, especially in her Monster Hunter quests. Charmed by his proposal, Narumi agrees, embarking on the beginning of their charmingly awkward romance. View full entry
  8. After sleeping through all four alarms, the energetic Narumi Momose rushes to her new job, determined to hide her otaku and fujoshi lifestyle from her colleagues. Yet, her plans go awry when she runs into her childhood friend Hirotaka Nifuji at work. In an effort to keep her secret, she invites him out for drinks, but her cover is blown when he asks about her plans for the upcoming Summer Comiket. Luckily, the only witnesses, Hanako Koyanagi and Tarou Kabakura, are otaku themselves. Later that night, while unwinding over drinks, Narumi laments about a past boyfriend who broke up with her because of her fujoshi interests. Hirotaka suggests she should date a fellow otaku, nominating himself for the role. He promises to support her, especially in her Monster Hunter quests. Charmed by his proposal, Narumi agrees, embarking on the beginning of their charmingly awkward romance.
  9. Kousei Arima, known as the "Human Metronome" for his impeccable piano performances, was molded by rigorous maternal discipline and exhaustive training. He dominated every competition he participated in, earning the respect of his peers and the admiration of audiences. Yet, the abrupt death of his mother triggered a trauma that left him unable to hear the piano's sound, causing him to cease performing. Currently, Kousei lives a quiet life as a middle school student alongside his friends Tsubaki Sawabe and Ryouta Watari. Struggling with the loss of his mother and his attachment to music, his world remains bleak. This changes when he encounters the free-spirited violinist Kaori Miyazono, who draws him back into the world of music as her accompanist. Through a minor ruse, they grow closer, and Kaori strives to bring color back into Kousei's monochromatic life. View full entry
  10. Kousei Arima, known as the "Human Metronome" for his impeccable piano performances, was molded by rigorous maternal discipline and exhaustive training. He dominated every competition he participated in, earning the respect of his peers and the admiration of audiences. Yet, the abrupt death of his mother triggered a trauma that left him unable to hear the piano's sound, causing him to cease performing. Currently, Kousei lives a quiet life as a middle school student alongside his friends Tsubaki Sawabe and Ryouta Watari. Struggling with the loss of his mother and his attachment to music, his world remains bleak. This changes when he encounters the free-spirited violinist Kaori Miyazono, who draws him back into the world of music as her accompanist. Through a minor ruse, they grow closer, and Kaori strives to bring color back into Kousei's monochromatic life.
  11. Yugi Mutou, a naive and solitary high school student with a love for games, lives with his grandfather, the owner of a game shop. There, he finds an ancient Egyptian relic known as the "Millennium Puzzle," which is said to grant a wish to its solver. Yugi, longing for friendship, is determined to solve the puzzle. After years of effort, he completes it, and his wish is mysteriously fulfilled. As "Duel Monsters," a new card game, rises in popularity, duelists engage in battles using monsters, magic, and trap cards to outmaneuver their foes. Yugi masters the game and enjoys a serene life with his newfound friends. However, Yugi's peace is shattered when Seto Kaiba, an undefeated duelist and haughty billionaire, abducts his grandfather to seize the coveted "Blue-Eyes White Dragon" card. Catapulted into a world of high-stakes duels, Yugi faces growing challenges as dark forces loom. Aided by his "other self"—the spirit of an ancient pharaoh within the puzzle—Yugi overcomes Kaiba, gaining the informal title of "The King of Games." With fame comes jealousy, and Yugi must use his wits and resolve to protect what he values most. View full entry
  12. Yugi Mutou, a naive and solitary high school student with a love for games, lives with his grandfather, the owner of a game shop. There, he finds an ancient Egyptian relic known as the "Millennium Puzzle," which is said to grant a wish to its solver. Yugi, longing for friendship, is determined to solve the puzzle. After years of effort, he completes it, and his wish is mysteriously fulfilled. As "Duel Monsters," a new card game, rises in popularity, duelists engage in battles using monsters, magic, and trap cards to outmaneuver their foes. Yugi masters the game and enjoys a serene life with his newfound friends. However, Yugi's peace is shattered when Seto Kaiba, an undefeated duelist and haughty billionaire, abducts his grandfather to seize the coveted "Blue-Eyes White Dragon" card. Catapulted into a world of high-stakes duels, Yugi faces growing challenges as dark forces loom. Aided by his "other self"—the spirit of an ancient pharaoh within the puzzle—Yugi overcomes Kaiba, gaining the informal title of "The King of Games." With fame comes jealousy, and Yugi must use his wits and resolve to protect what he values most.
  13. The city is overrun by zombies, yet Akira has never felt more invigorated. After years in a joyless job, the zombie apocalypse isn't a terror for him but a welcome break. With newfound freedom, Akira embarks on a quest to accomplish all 100 goals on his bucket list. View full entry
  14. The city is overrun by zombies, yet Akira has never felt more invigorated. After years in a joyless job, the zombie apocalypse isn't a terror for him but a welcome break. With newfound freedom, Akira embarks on a quest to accomplish all 100 goals on his bucket list.
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  17. Keiichi Maebara has just moved to the quiet little village of Hinamizawa in the summer of 1983 and quickly becomes inseparable friends with schoolmates Rena Ryuuguu, Mion Sonozaki, Satoko Houjou, and Rika Furude. However, darkness lurks underneath the seemingly idyllic life they lead. As the village prepares for its annual festival, Keiichi learns about the local legends surrounding it. To his horror, he discovers that there have been several murders and disappearances in the village in recent years and that they all seem to be connected to the festival and the village's patron god, Oyashiro. Keiichi tries to ask his new friends about these incidents, but they are suspiciously silent and refuse to give him the answers he needs. As more and more bizarre events occur, he wonders just what else his friends might be keeping from him, and if he can even trust them at all.
  18. Sinistra Sensei posted a Review in Series
    The story takes place in a future where the human race has expanded and inhabits a multitude of planets in the universe with fantastic technology. Unsurprisingly, crime has grown alongside technology, and thus the GOTT, Galactic Organization of Trade and Tariffs, was formed as a sort of universal police force. Within this organization, there was a special (and secret) branch known as the ES Force (ES standing for "Encounter of Shadow-work"), consisting of twelve young people who possess amazing superpowers. Each ES member operates with another as a team, and the series' focus was a team of two low-level members, Éclair and Lumière. As the series progresses, they start to see the darker side of GOTT and its secrets.
  19. Tomoya Okazaki, a third-year high school student, harbors resentment towards his life. His mother's death in a car accident led his father down a path of alcohol and gambling, resulting in frequent fights. One such altercation left Tomoya with a shoulder injury. Consequently, he grows apart from his father and becomes increasingly delinquent. On his way to school one day, he encounters Nagisa Furukawa, a peculiar girl a year his senior who is repeating the year due to illness. Isolated as her friends have graduated, Nagisa often finds herself alone. As Tomoya and Nagisa start to spend time together, he gradually notices his life veering onto a new path.
  20. Hello Everyone! welcome to the new Anime Social! here we will have a great community for anime fans, gamers and graphic artists This post is a place holder for something better!
  21. The official website for the upcoming TV anime adaptation of Fairy Tail: 100 Years Quest, the sequel to Hiro Mashima's Fairy Ta nil manga series illustrated by Atsuo Ueda, announced today that it is set to premiere in Japan in July 2024. The TV anime adaptation project was revealed back in September The anime's 30-second teaser trailer and five teaser visuals featuring its five main characters —Natsu Dragneel, Lucy Heartfilia, Gray Fullbuster, Erza Scarlet, and Wendy Marvell — have also been revealed. And it was also confirmed the five characters' original voice cast members will all return. Written and storyboarded by the original creator Hiro Mashima, Fairy Tail: 100 Years Quest has been serialized as a sequel to Fairy Tail on Kodansha's Magazine Pocket manga app since July 2018 and its latest 17th tankobon volume is set to release in Japan on April 9. Kodansha USA releases the series in English. The publisher describes the series as such: Natsu, Lucy, Happy, Erza, and the whole Fairy Tail Guild are back in action! And they’ve decided to tackle the “100 Years Quest”—a job no one’s dared take on since the founding of the guild more than a century ago. A mysterious town, a baffling spirit, a ghastly new enemy…and a brand new continent to explore. When you’re with real friends, the adventures never stop! Main voice cast: Natsu Dragneel voiced by Tetsuya Kakihara Lucy Heartfilia voiced by Aya Hirano Happy voiced by: Rie Kugimiya Gray Fullbuster voiced by Yuichi Nakamura, Erza Scarlet voiced by Sayaka Ohara Wendy Marvell voiced by: Satomi Sato Carla voiced by Yui Horie Main staff: General Director: Shinji Ishihira Director: Toshinori Watanabe Series Composition: Atsuhiro Tomioka Character Design: Yurika Sako Sound Director: Shoji Hata Music: Yasuharu Takanashi Animation Production: J.C.STAFF
  22. The official website for the upcoming TV anime adaptation of Fairy Tail: 100 Years Quest, the sequel to Hiro Mashima's Fairy Ta nil manga series illustrated by Atsuo Ueda, announced today that it is set to premiere in Japan in July 2024. The TV anime adaptation project was revealed back in September The anime's 30-second teaser trailer and five teaser visuals featuring its five main characters —Natsu Dragneel, Lucy Heartfilia, Gray Fullbuster, Erza Scarlet, and Wendy Marvell — have also been revealed. And it was also confirmed the five characters' original voice cast members will all return. Written and storyboarded by the original creator Hiro Mashima, Fairy Tail: 100 Years Quest has been serialized as a sequel to Fairy Tail on Kodansha's Magazine Pocket manga app since July 2018 and its latest 17th tankobon volume is set to release in Japan on April 9. Kodansha USA releases the series in English. The publisher describes the series as such: Natsu, Lucy, Happy, Erza, and the whole Fairy Tail Guild are back in action! And they’ve decided to tackle the “100 Years Quest”—a job no one’s dared take on since the founding of the guild more than a century ago. A mysterious town, a baffling spirit, a ghastly new enemy…and a brand new continent to explore. When you’re with real friends, the adventures never stop! Main voice cast: Natsu Dragneel voiced by Tetsuya Kakihara Lucy Heartfilia voiced by Aya Hirano Happy voiced by: Rie Kugimiya Gray Fullbuster voiced by Yuichi Nakamura, Erza Scarlet voiced by Sayaka Ohara Wendy Marvell voiced by: Satomi Sato Carla voiced by Yui Horie Main staff: General Director: Shinji Ishihira Director: Toshinori Watanabe Series Composition: Atsuhiro Tomioka Character Design: Yurika Sako Sound Director: Shoji Hata Music: Yasuharu Takanashi Animation Production: J.C.STAFF View full article
  23. Funimation streaming service is shutting down on April 2nd, 2024 as part of the Crunchyroll merger. Funimation users are in an uproar over the fact that they will lose their entire digital library due to the merger. The merger comes after Sony Pictures acquired Crunchyroll through Funimation for a 1.2 Billion price tag. The merger was announced in December 2020. What are your thoughts on this and do you think it is for the better!
  24. Funimation streaming service is shutting down on April 2nd, 2024 as part of the Crunchyroll merger. Funimation users are in an uproar over the fact that they will lose their entire digital library due to the merger. The merger comes after Sony Pictures acquired Crunchyroll through Funimation for a 1.2 Billion price tag. The merger was announced in December 2020. What are your thoughts on this and do you think it is for the better! View full article
  25. For those looking to continue the adventure of Sato, Aqua, and the rest of this crazy party. you can continue the adventure April of this year! I can't wait for this to come out bow about you?